Unreal Engine Integration
Production-grade real-time visualization and virtual production workflows. See your show before a single truss is hung.
Overview
We leverage Unreal Engine as the backbone of our visualization pipeline, enabling clients to experience their productions in photorealistic detail months before load-in. Our integration spans from initial concept visualization through to live show control via disguise and other media server platforms.
Whether you're planning an LED volume shoot, a touring concert, or a one-off spectacle at Sphere, our Unreal workflows provide the accuracy and flexibility needed to make confident creative and technical decisions.
Key Capabilities
- 01Photorealistic venue pre-visualization
- 02LED content previz and pixel-mapping
- 03nDisplay configuration and calibration
- 04Virtual production stage design
- 05Real-time lighting simulation
- 06Camera tracking integration (BlackTrax, Mo-Sys)
- 07Live show control via OSC/NDI
- 08Multi-user collaborative sessions
Our Process
Asset Acquisition
3D scanning of venues, CAD imports, and asset library integration. Every element dimensionally accurate.
Scene Assembly
Building the production environment with correct scale, sightlines, and technical infrastructure.
Creative Iteration
Real-time adjustments to lighting, content, and staging. Stakeholder reviews in-engine.
Production Handoff
Export to media servers, technical documentation, and operator training for show execution.
Technical Specifications
Output Formats
- • 8K+ real-time rendering
- • HDR / Rec.2020 color space
- • nDisplay cluster output
- • NDI / SDI capture
- • EXR sequence export
Integration Protocols
- • OSC (Open Sound Control)
- • Art-Net / sACN
- • MIDI / MSC
- • REST API endpoints
- • Proprietary SDK bridges
Platform Compatibility
- • disguise (d3/gx/vx)
- • Notch
- • TouchDesigner
- • Pixotope
- • Zero Density
Ready to visualize your production?
Let's discuss how Unreal Engine integration can de-risk your next project and unlock creative possibilities.
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